![]() LiveTiming also works if you use rF2 offline, just install Shared Memory plugin and start r2la by r2la_live_timing.bat. For LiveTiming to work properly always start r2la_live_timing.bat before you start rF2 session.Ĭlients don`t need to do anything new, just go to server`s r2la Live page. For LiveTiming to work you need to start r2la on server machine by r2la_live_timing.bat file. For server to output data - you need to download rF2 Shared Memory Tools for Developers, extract rFactor2SharedMemoryMapPlugin64.dll into your rFactor 2\Bin64\Plugins directory, start rF2, go into Options/Plugins and turn ON rFactor2SharedMemoryMapPlugin64. LiveTiming support for multiple rFactor2 server processes.įixed weather numbers output in LiveTiming.Īdded LiveTiming. RFactorSharedMemoryMapDedi ( for rFactor1 and Automobilista )įixed LiveTiming Practice/Warmup time/laps values and Warmup standings table. xml logs that you assigned as results for races in championship, they are accessed every time you browse championship if racing with AI, you have to ensure by yourself consistent driver names and performances at every race during championship transfer your championships between r2la versions by importing r2la_settings file support for manual race points override, in case of penalties, disqualifications, custom bonuses, etc. customizable minimum distance for classification, number of team cars that awarded points, number of worst driver results in championship that - won`t be counted car statistics selectable by CarType, CarClass, TeamName, VehName tags points presets for all major racing series included customizable points system for 50 places, points-for-all option, plus bonuses for pole position, fastest lap, one lap led and max laps led ![]() support for drivers moving between teams and classes at different races during championship classes can be automatically selected from CarType, CarClass, TeamName tags or created and assigned manually teams can be automatically selected from CarType, CarClass, TeamName, VehName tags or created and assigned manually manage your online league championships or offline championships with AI
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